Xcode Launch Screen Doesn T Work. Still, somehow the . Once you have the UILaunchScreen key in place,
Still, somehow the . Once you have the UILaunchScreen key in place, click on the plus button (+) to add additional keys that specify the configuration options for your launch screen. This is how: Feb 21, 2023 ยท Xcode takes a while to unpack and verify at first launch. 6 and Xcode 7. I'm on 10. It’s hard to do wrong but it’s easy to make it better. If this occurs, Simulator doesn’t give you a warning. Which is great, but for the 1st second, the image is huge and doesn’t even fit on screen. But when restart the project, the Launch Screen was showed! BTW to test this tidy, u can set a breakpont in the last line of func application (application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) my app is designed to run on iOS 14 and later and has been configured with a launch screen storyboard and information in the plist. Modifying the launch screen in XCode and running it still shows the old launch screen on the iPhone. mrvi3j
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